CRM


I design and write lifecycle CRM campaigns that drive measurable growth, from high-performing referral loops to upgrade journeys and winback flows. My approach focuses on making value tangible, using behavioural triggers, and building systems that scale beyond one-off sends.

Referral campaign for Curve

Referral campaign for Curve

Objective: Increase referrals

Strategy: 1% cashback offer was not resonating with customers. My hypothesis? Customers couldn’t understand the true value, so they didn’t feel compelled to act. So I translated the proposition to into real monetary value. We A/B tested “up to £30 per month” and “£360 per year” and proceeded with the winning message.

Execution:

8-week CRM campaign.
1 X email per week
2 X push per week
1x in-app content card

Impact:
1650% increase on Day 1, from 40 referrals to 700.

Objective: Increase referrals

Strategy: 1% cashback offer was not resonating with customers. My hypothesis? Customers couldn’t understand the true value, so they didn’t feel compelled to act. So I translated the proposition to into real monetary value. We A/B tested “up to £30 per month” and “£360 per year” and proceeded with the winning message.

Execution:

8-week CRM campaign.
1 X email per week
2 X push per week
1x in-app content card

Impact:
1650% increase on Day 1, from 40 referrals to 700.


Winback campaign for Cino

Winback campaign for Cino


Objective: Reactivate churned users

Strategy: We had 60K churned users with zero reactivation strategy, while spending heavily on paid acquisition. I proposed a winback campaign as a low-cost growth lever, using a small £5 incentive to drive quick re-engagement.

Execution:

Built a fully automated winback journey targeting customers who hadn't transacted in over 30 days.


Impact:

  • 400 reactivated users in one month

  • £2K cost vs £20K paid equivalent


Objective: Reactivate churned users

Strategy: We had 60K churned users with zero reactivation strategy, while spending heavily on paid acquisition. I proposed a winback campaign as a low-cost growth lever, using a small £5 incentive to drive quick re-engagement.

Execution:

Built a fully automated winback journey targeting customers who hadn't transacted in over 30 days.


Impact:

  • 400 reactivated users in one month

  • £2K cost vs £20K paid equivalent



Upgrade campaign for Curve

Upgrade campaign for Curve

Objective: Drive upgrades to Curve Metal

Strategy: Curve’s was underutilising CRM to drive upgrades. After working with CX and Product, I identified the core barrier for customers: they didn’t think it was worth it. I used this to inform the messaging strategy, confronting the assumption with the bold subject line “Curve Metal isn’t worth £17.99/month” and making a strong case for why it's actually worth a lot more.

Execution: I used this to inform the messaging strategy, confronting the assumption with the bold subject line “Curve Metal isn’t worth £17.99/month” and making a strong case for why it's actually worth a lot more.



Impact: Drove 165 incremental upgrades per week, worth £1 million in annual revenue.

Objective: Drive upgrades to Curve Metal

Strategy: Curve’s was underutilising CRM to drive upgrades. After working with CX and Product, I identified the core barrier for customers: they didn’t think it was worth it. I used this to inform the messaging strategy, confronting the assumption with the bold subject line “Curve Metal isn’t worth £17.99/month” and making a strong case for why it's actually worth a lot more.

Execution: I used this to inform the messaging strategy, confronting the assumption with the bold subject line “Curve Metal isn’t worth £17.99/month” and making a strong case for why it's actually worth a lot more.



Impact: Drove 165 incremental upgrades per week, worth £1 million in annual revenue.